PM3.6 - Game & Watch - Subaction - LightThrowHi
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Stats
IASA: |
None |
Subaction Index: |
0x101 |
Scripts
Main
- ModelChanger { reference: 0, switch_index: 2, bone_group_index: 1 }
- AsyncWait(10.0)
- UnknownEvent { namespace: 0x1f, code: 0xe, unk1: 0x0, arguments: [Scalar(0.0), Scalar(16.0), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1030 }), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1029 }), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1031 })] }
- FrameSpeedModifier { multiplier: 1.5, unk: 0 }
GFX
SFX
Other